|Run for the Steamship|
|Zulu Rifleman takes aim|
In the end, I won, but mostly because Mike forgot a bunch of rules on his Leader model, who should not have gone down anywhere near as fast as he did. The Mystic rules really make it a different game in a lot of way, but still within the same genre and feel as it is if you play without. I must admit, Ankhenaten with two mummy priests, all who have mystical powers was rather a strong combination.
|Ankhenaten and Crew|
Lots of fun, but I'm not sure when I'll get the next game in, as we're all a bit too busy with Frostgrave, but more on that soon.